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Victorian Bedside Old White

3ds Max (.max)
Renderer: V-Ray
Autodesk FBX (.fbx)
Renderer: V-Ray
OBJ (.obj)
Renderer: V-Ray
3D Studio (.3ds)
Renderer: V-Ray

Renderer: V-Ray
Our Price: 39.00


Rating
ID 21391
Geometry Polygonal
Polygons 17022
Vertices 17945
Textures Yes
Materials Yes
Animated No
Rigged No
UV mapped Yes
Unwrapped UVs Non-Overlapping

Description

Render done by V-ray


Description:


This old Victorian Bedside Cupboard is a high quality model that will enhance detail and realism to any of your furnishing rendering projects. The cupboard has a fully textured, detailed design, and was originally modelled in 3ds Max 2010 and rendered with V-Ray.

Features: -High quality polygonal model, correctly scaled for an accurate representation of the original object. -Model’s resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.) -All colors can be easily modified. -Model is fully textured with all applied materials. -All textures and materials are included and mapped in every format. -3ds Max models are grouped for easy selection, and objects are logically named for easy of scene management. -No part-name confusion while importing several models into a scene. -No cleaning up necessary—just drop your models into the scene and start rendering. -No special plugin needed to open a scene.


-Model does not include any backgrounds or scenes used in preview images.

includes file: *.max - 3ds Max 2010 V-Ray and standard materials scenes *.3ds (Multi Format) *.fbx (Multi Format) *.obj (Multi Format)


Materials ready to Standard & V-ray with bitmaps


Textures Formats:


2048/2048, 3000/2238, 1725/1725, 4096/4096 (*.jpg)


includes bitmap: Mask scrathes (4096) ambient occlusion (4096)


Template Uvw (4096) Every model has been checked with the appropriate software.

Warning: Depending on which software package you are use, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand.

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