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Spectrolab SX-16 Searchlight

Spectrolab SX-16 Searchlight
Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight Spectrolab SX-16 Searchlight
3D Studio (.3ds)
Renderer: Native
Autodesk FBX (.fbx)
Renderer: Native
3ds Max (.max)
Renderer: V-Ray (3.30.04)
OBJ (.obj)
Renderer: Native
Unitypackage (.unitypackage)
Renderer: Native

Renderer: Native
Our Price: 59.00


Rating
ID 21291
Geometry Polygonal
Polygons 8611
Vertices 9132
Textures Yes
Materials Yes
Animated Yes
Rigged No
UV mapped Yes
Unwrapped UVs Non-Overlapping

Description

Realistic 3d model of Spectrolab SX-16 Searchlight


File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0


Game ready - perfectly fits for Unity and Unreal

Low poly

Real world scale

Units used: cm


- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations

- The model has 3 objects(Draw Calls)

- The model has dimensions 37 x 60 x 50 cm (14.5 x 28.3 x 20 inch)

- The model contains

   8 611 polys

   17 004 tris

   9 132 verts


- All parts placed in one layer

- All parts are fully UV unwraped. No multi-materials or color fills.

- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)

- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)


- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows


Textures (*.PNG):

=========================

Main 2048x2048:


- Diffuse

- Specular

- Glossiness


- Base color

- Metallic

- Roughness


- Normal

- Ambient Occlusion


Originally created with 3ds Max 2015. No 3rd party plugins required.


Software used:

- 3ds Max 2015 for modeling

- UV Layout for unwrapping

- Photoshop and Substance Painter for texturing

- Marmoset Toolbag and V-Ray for rendering


NOT included with the file:

=========================

- Light rig/HDRI

- Photoshop and Substance Painter source files


Tags:

spectrolab SX-16 sx16 sx 16 nightsun spotlight searchlight light lighting helicopter rotary aircraft rescue police military jetranger

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