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Ready-Posed 3D Humans - MeMsS021HD2

Ready-Posed 3D Humans Image 1
360 Ready-Posed 3D Humans Image 1 Ready-Posed 3D Humans Image 3 Ready-Posed 3D Humans Image 2 Ready-Posed 3D Humans Image 4 Ready-Posed 3D Humans Image 3 Ready-Posed 3D Humans Image 5 Ready-Posed 3D Humans Image 4 Ready-Posed 3D Humans Image 6 Ready-Posed 3D Humans Image 5 Ready-Posed 3D Humans Image 7 Ready-Posed 3D Humans Image 6 Ready-Posed 3D Humans Image 8 Ready-Posed 3D Humans Image 7 Ready-Posed 3D Humans Image 9 Ready-Posed 3D Humans Image 8 Ready-Posed 3D Humans Image 10 Ready-Posed 3D Humans Image 9 Ready-Posed 3D Humans Image 11 Ready-Posed 3D Humans Image 10 Ready-Posed 3D Humans Image 12 Ready-Posed 3D Humans Image 11 Ready-Posed 3D Humans Image 13 Ready-Posed 3D Humans Image 12 Ready-Posed 3D Humans Image 14 Ready-Posed 3D Humans Image 13 Ready-Posed 3D Humans Image 15 Ready-Posed 3D Humans Image 14 Ready-Posed 3D Humans Image 16 Ready-Posed 3D Humans Image 15 Ready-Posed 3D Humans Image 17 Ready-Posed 3D Humans Image 16 Ready-Posed 3D Humans Image 18 Ready-Posed 3D Humans Image 17 Ready-Posed 3D Humans Image 19 Ready-Posed 3D Humans Image 18 Ready-Posed 3D Humans Image 20 Ready-Posed 3D Humans Image 19 Ready-Posed 3D Humans Image 21 Ready-Posed 3D Humans Image 20
Rhino (.3dm)
SketchUp (.skp)
Cinema 4D (.c4d)
3ds Max (.max)
Lightwave (.lwo, .lw, .lws)
Our Price: 179.00
License Type
Format


Rating
Seller AXYZ Design
ID 15615
Geometry Polygonal Tris only
Polygons 40000
Vertices n/a (see description)
Textures Yes
Materials Yes
Animated No
Rigged No
UV mapped Yes
Unwrapped UVs Unknown

Description

Ten (10) Hi resolution Ready-Posed 3D-Human models for Close-Up views.


3DS MAX Cinema 4D SketchUp Rhino Lightwave
VERSIONS Logo_MAX_P
EASE OF USE Simple Simple Simple Simple Simple
SHOT DISTANCE Close-Up Shot Close-Up Shot Close-Up Shot Close-Up Shot Close-Up Shot
GEOMETRY Triangles Triangles Triangles Triangles Triangles
POLYGONS ~40000 polygons ~40000 polygons ~40000 polygons ~40000 polygons ~40000 polygons
RIGGED Check_Arrow Check_Arrow Check_Arrow Check_Arrow Check_Arrow
TEXTURES Diffuse | Normal maps | 4096x4096px Diffuse | Normal maps | 4096x4096px Diffuse | Normal maps | 4096x4096px Diffuse | Normal maps | 4096x4096px Diffuse | Normal maps | 4096x4096px
MATERIALS Logo_VRAY_P Logo_VRAY_P Logo_VRAY_P Logo_VRAY_P Logo_THEA_P
3DS Max Standard (1) Physical Render (1) SketchUp Standard (1) Rhino Standard (1) Lightwave Standard (1)
V-Ray 3.0 (2) V-Ray 1.8 (2) V-Ray 2.0 (2) V-Ray 2.0 (2)
UV MAPPED Check_Arrow Check_Arrow Check_Arrow Check_Arrow Check_Arrow
UNWRAPPED UV´S Check_Arrow Check_Arrow Check_Arrow Check_Arrow Check_Arrow
FORMATS 3DS Max 2012 or above. Cinema 4D R14 or above. SketchUp 6 or above. Rhino 5 or above Lightwave 10 or above.
-  - SketchUp 14 or above.  -  -
Archvision .rpc (3) Archvision .rpc (3) Archvision .rpc (3) Archvision .rpc (3)  -
Wavefront .obj (4) Wavefront .obj (4) Wavefront .obj (4) Wavefront .obj (4) Wavefront .obj (4)
UNITS Meters Meters Meters Meters Meters
DOWNLOADABLE Check_Arrow Check_Arrow Check_Arrow Check_Arrow Check_Arrow
TIPS (1) In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup. (1) In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup. (1) In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup. (1) In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup. (1) In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.
NOTES (2) Ready for V-Ray 3.0 and higher. Materials have been set up for Gamma 2.2 linear workflow. (2) Ready for V-Ray 1.8 and higher. Before you start rendering Metropoly products you will need to either copy the supplied Texture Maps to your project working directory or simply add a new Texture Path using the Tool under "Preferences > Files > Texture Paths" menu. (2) Ready for V-Ray 2.0 and higher. Materials have been set up for Gamma 2.2 linear workflow. (2) Ready for V-Ray 2.0 and higher. Materials have been set up for Gamma 2.2 linear workflow.
(3) ArchVision Software License required to use RPCs. For more information please visit Archvision website. (3) ArchVision Software License required to use RPCs. For more information please visit Archvision website. (3) ArchVision Software License required to use RPCs. For more information please visit Archvision website. (3) ArchVision Software License required to use RPCs. For more information please visit Archvision website.
(4) Wavefront .obj format ensure compatibility with almost all 3D graphic software. (4) Wavefront .obj format ensure compatibility with almost all 3D graphic software. (4) Wavefront .obj format ensure compatibility with almost all 3D graphic software. (4) Wavefront .obj format ensure compatibility with almost all 3D graphic software.  (4) Wavefront .obj format ensure compatibility with almost all 3D graphic software.

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