Light House Helsingborg
File Formats
Renderer: Native
Renderer: Native
Renderer: V-Ray (3.30.04)
Renderer: Native
Description
Realistic 3d model of Helsingborg Light House File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS Game ready - perfectly fits for Unity and Unreal Low poly Real world scale Units used: meters - The model has trialngular and quadrangular polygons only (26% tris and 74% quads) - The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations - The model has 2 objects(Draw Calls) - The model has dimensions 14 x 20 x 27 m (46 x 66 x 89 ft) - The model contains 4 831 polys 8 378 tris 4 951 verts - All parts placed in one layer - All parts are fully UV unwraped. No multi-materials or color fills. - All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01) - Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots) - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows Textures (*.PNG): ========================= Main 4096x4096: - Diffuse - Specular - Glossiness - Base color - Metallic - Roughness - Normal - Ambient Occlusion Originally created with 3ds Max 2015. No 3rd party plugins required. Software used: - 3ds Max 2015 for modeling - UV Layout for unwrapping - Photoshop and Substance Painter for texturing - Marmoset Toolbag and V-Ray for rendering NOT included with the file: ========================= - Light rig/HDRI - Photoshop and Substance Painter source files Tags: lowpoly pbr game ready beacon lighthouse light house lighthouse navigation sweden denmark oresund helsingborg marine ship ocean sea |
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Tags:
- lowpoly
- pbr
- game
- ready
- beacon
- lighthouse
- light
- house
- lighthouse
- navigation
- sweden
- denmark
- oresund
- helsingborg
- marine
- ship
- ocean
- sea