Light House Gelendzhikskiy
File Formats
Renderer: Native
Renderer: Native
Renderer: V-Ray (3.30.04)
Renderer: Native
Description
Realistic 3d model of Gelendzhikskiy Light House File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS Game ready - perfectly fits for Unity and Unreal Low poly Real world scale Units used: meters - The model has trialngular and quadrangular polygons only (3% tris and 97% quads) - The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations - The model has 2 objects(Draw Calls) - The model has dimensions 9 x 9 x 49 m (29 x 29 x 160 ft) - The model contains 600 polys 1 184 tris 757 verts - All parts placed in one layer - All parts are fully UV unwraped. No multi-materials or color fills. - All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01) - Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots) - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows Textures (*.PNG): ========================= Main 2048x2048: - Diffuse - Specular - Glossiness - Base color - Metallic - Roughness - Normal - Ambient Occlusion Originally created with 3ds Max 2015. No 3rd party plugins required. Software used: - 3ds Max 2015 for modeling - UV Layout for unwrapping - Photoshop and Substance Painter for texturing - Marmoset Toolbag and V-Ray for rendering NOT included with the file: ========================= - Light rig/HDRI - Photoshop and Substance Painter source files Tags: lowpoly pbr game ready beacon lighthouse light house navigation russia novorossiysk gelendzhikskiy gelendzhiksky black sea marine ship ocean |
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